Math Games by Grade: What to Practise in Grades 1 to 7

By the Duck Math team ·

Illustration for Math Games by Grade: What to Practise in Grades 1 to 7

Curricula differ by country, but the progression of skills is similar. Use this guide as a rough map and match games to the skill your child is working on right now.

Grades 1 and 2 (ages 6 to 8)

  • Skills: addition and subtraction within 20, number bonds, early counting patterns.
  • Games: Quick Sum Sprint on Easy, the first levels of Math Duck, Number Pond once multiplication starts.

Grades 3 and 4 (ages 8 to 10)

  • Skills: times tables, addition and subtraction within 100 and 1000, intro to fractions.
  • Games: Times Tables Duck Race, Quick Sum Sprint on Medium, Duck Math Dash, Fraction Feast (same denominator rounds).

Grades 5 and 6 (ages 10 to 12)

  • Skills: multi-digit multiplication, division facts, comparing and adding fractions, percentages.
  • Games: Duck Math Dash (mixed), Bubble Pop Math, Fraction Feast with different denominators.
  • Tools: fraction and percentage calculators to check homework.

Grade 7 (ages 12 to 13)

  • Skills: flexible number sense, ratios, percentages, early algebra (missing numbers and equations).
  • Games: Bubble Pop Math at higher levels, Math Duck levels 10 to 15.

How to use this map

Pick one skill, play a ten-minute round, and review mistakes the next day. If a game feels too easy or hard, move one band up or down rather than switching the skill.

Questions

My child is ahead or behind grade level. What should I do?

Ignore the grade label and choose by skill. Every game lets you start easy and rises with success.

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